The following series of images and drawings are some of the things i used too plan my work, I have a series of ;props i am going to use as well as some in game screenshots of how my level is going. Some screenshots include some of the drawings but in the unity engine so it'll show you in more detail how they will look.
The image above is of an container i am going to use for my build i want my level to have an industrial feel to it as well as that to me is one of the best settings for a survival horror game and it makes sense too have one of these containers so that it adds tight turns and corners without taking away the ascetic of the map.
The following image above is of some of the props i am going to use in my level, For my first person camera i wanted too give them something too use as a perspective so i decided to add a gun just too give people something too look at.
As you can see the image is very basic and small, I preferred too be hands on during my project and didn't make anymore sketches other than this but did manage too collect some images of the assets used during my build.
This is an image of an house which i have used multiple times in different positions on my level.....The reason i'm going to use this house is the dark tones it gives off an abandoned feel which is very appropriate to my level and i though fitted in very well.
This image is of an Aesthetic feel, I have these metal containers too add some corners and turns without taking away the realistic feel to it.



